Skip to content
Snippets Groups Projects
Commit c5f484e6 authored by Zohreh MOSTAANI's avatar Zohreh MOSTAANI
Browse files

[editor][doc] removed install and user. Have been added to the general documentation docs

parent abbfd24d
No related branches found
No related tags found
1 merge request!34merges new documentation to master
==============
Installation
==============
This section includes information for installing ``beat.editor`` a couple different ways.
Method 1: Virtualbox Image (easiest)
====================================
This method is the easiest - one command will generate a new Virtualbox image with ``beat.editor`` installed.
Requirements
------------
#. Working internet connection
#. `Virtualbox <https://www.virtualbox.org/>`_ installed and working (might need configuration)
#. `Packer <https://www.packer.io/>`_ installed
#. About 3G of disk space (at the time of writing, 2.7G needed)
#. Git
Installation Steps
------------------
#. Clone the repository holding the scripts: ::
$ git clone https://gitlab.idiap.ch/beat/beat.tutorial.git
#. Checkout the Git branch containing the packer scripts: ::
$ git checkout june-allies
#. Change directory to the folder holding the scripts: ::
$ cd beat.tutorial/packer_scripts
#. Generate the Virtualbox image: ::
$ packer-io build ubuntu-18.04-beat.json
This will generate the OVF file in ``packer_scripts/output-virtualbox-iso``.
To use this OVF file in the Virtualbox GUI, select "Import Appliance" under the "File" menu in Virtualbox and choose to import the OVF file.
The username and password for the image are both ``beat``.
The BEAT commands, ``beat`` and ``beat editor serve``, should be available in the shell in the VM. The Firefox browser is available, as is the Vim, Emacs, Nano, and Gedit editors.
Method 2: Conda (easyish)
=========================
This method integrates with one of your Conda environments' packages on your local machine, but has more strict requirements.
Requirements
------------
#. Linux or MacOS (Docker features not available on MacOS for now)
#. Working internet connection
#. Useable Conda setup (see `Bob's documentation on it <https://www.idiap.ch/software/bob/docs/bob/bob/master/install.html>`_)
#. Firefox or Chrome browser
#. Docker installed and available to the current user (not strictly necessary)
Installation Steps
------------------
#. Activate the Conda environment you will be adding ``beat.editor`` to
#. Due to the current development state of this project you need to add these two Conda channels: ::
$ conda config --env --add channels https://www.idiap.ch/software/beat/conda/label/beta
$ conda config --env --add channels https://www.idiap.ch/software/beat/conda
Note: once this package released only the second channel will be required
#. Install the ``beat.editor`` package: ::
$ conda install beat.editor
#. The BEAT commands, ``beat`` and ``beat editor serve``, should be available.
Method 3: For developers
========================
This method is for developers looking to work on ``beat.editor``.
Requirements
------------
#. Linux or MacOS
#. Working internet connection
#. Useable Conda setup (see `Bob's documentation on it <https://www.idiap.ch/software/bob/docs/bob/bob/master/install.html>`_)
#. Up-to-date Firefox and Chrome browsers (both need headless support, a relatively recent feature)
#. Docker installed and available to the current user
#. A relatively recent version of `NodeJS & NPM <http://nodejs.org/>`_.
Installation Steps
------------------
#. Clone the ``beat.editor`` repository: ::
$ git clone git@gitlab.idiap.ch:beat/beat.editor.git
#. Clone the ``bob.admin`` repository, necessary for building a development Conda environment: ::
$ git clone git@gitlab.idiap.ch:bob/bob.admin.git
#. Use ``bob.admin`` to create a development Conda environment named ``beatedit`` for Python 3.6: ::
$ conda activate base
$ conda install pyyaml # install a dependency that isn't fetched by default
$ cd beat.editor
$ ../bob.admin/conda/conda-bootstrap.py --overwrite --python=3.6 beatedit
#. Activate the created environment and use the ``buildout`` command from ``bob.buildout`` in the new environment to generate the executables for ``beat.editor``: ::
$ conda activate beatedit
$ buildout
#. Note for development mode: Add the line ``dependent-scripts = true`` then use the ``buildout`` command to ensure to generate all the executables in the ``bin/``
folder even ``beat`` for ``beat.editor``: ::
$ buildout
#. In ``bin/`` you should several new executables for the project. The Python setup part is done.
#. Go into the root folder for the Javascript and install the dependencies via NPM: ::
$ cd conda/js
$ npm install
#. Test the JS to make sure everything is working properly: ::
$ npm test
#. Assuming the tests pass, you can start the development webpack server: ::
$ npm start
#. In a separate terminal tab/window, go back to the root of the ``beat.editor`` project and run the web server in development mode: ::
$ ./bin/beat editor serve --dev
#. You should now be able to go ``localhost:9101`` in your browser to see the ``beat.editor`` web app, now served by the webpack dev server.
.. automodule:: beat.editor
This diff is collapsed.
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment