- 28 Nov, 2019 9 commits
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Flavio TARSETTI authored
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Flavio TARSETTI authored
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Flavio TARSETTI authored
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Flavio TARSETTI authored
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Flavio TARSETTI authored
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Flavio TARSETTI authored
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Flavio TARSETTI authored
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Flavio TARSETTI authored
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Flavio TARSETTI authored
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- 15 Nov, 2019 3 commits
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The selection can be done for both remote and local development.
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Now the user has the choice to configure a remote or docker environment. This allows for local testing and then select a suitable environment for the platform.
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- 04 Oct, 2019 28 commits
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Samuel GAIST authored
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Samuel GAIST authored
This content is not valid in the sense that it's mostly empty.
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Samuel GAIST authored
The names are now less confusing with regard to their usage.
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Samuel GAIST authored
Empty as in "{}"
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Samuel GAIST authored
Empty as in "{}"
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Samuel GAIST authored
Empty as in "{}"
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Samuel GAIST authored
Empty as in "{}"
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Samuel GAIST authored
Empty as in "{}"
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Samuel GAIST authored
Empty as in "{}"
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Samuel GAIST authored
This allows to write tests more easily.
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Samuel GAIST authored
This will allow loading of unfinished experiments. The editor tab will show an icon when dealing with invalid asset content.
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Samuel GAIST authored
This also start the implementation for support "wrong" experiments as in not yet fully configured. It also now does updating of the IO mapping when selecting a new algorithm.
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Samuel GAIST authored
This will allow to have a more accurate list of assets to choose from.
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Samuel GAIST authored
The prototype while conceptually valid doesn't contain valid plotter. This commit fixes that by selecting a valid Plotter automatically. Related to #244
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Samuel GAIST authored
The prototype while conceptually valid doesn't contain valid data. This commit fixes that by selecting a valid Dataformat automatically. Fixes #244
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Samuel GAIST authored
This implementation auto-fiels the experiment content whith whatever it can find matches input/outputs in number. It currently doesn't check for compatibility. Part of #185
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Samuel GAIST authored
This allows to support edition of "not yet created" asset like for example the experiment which uses a two steps setup. This new implementation also opens the newly created asset for edition. Fixes #226
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Samuel GAIST authored
The method now returns an Asset and either None or the data to be used to load the asset editor.
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Samuel GAIST authored
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Samuel GAIST authored
This version currently doesn't apply input/output checks.
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Samuel GAIST authored
This make viewing the content easier.
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Samuel GAIST authored
This will allow use of the meta object system.
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Samuel GAIST authored
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Samuel GAIST authored
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Samuel GAIST authored
This allows to visualise what a toolchain should look like
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This follows the Python3 recommendation in the documentation https://docs.python.org/3/library/functions.html#super
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Issue found when testing with PySide2. From the documentation, QPushButton::setMenu does not take ownership of the menu. With PySide2, the menu is garbage collected but the actions created from it are not completely destroyed as it seems. Giving the menu a proper parent ensure that its lifetime is correctly handled.
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Fixes #242
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